REKY STUDIOS
  • Home
  • Games
  • Contact
  • Press Kit

BLOG

A (Sort of ) Brief Explanation of Game Design Plans

5/16/2019

0 Comments

 
All righty wonderful peeps; time to give some insight into my goals and game design plans for Juda. So far I have plans for 4 basic objectives in each of the twelve levels:

1. Primary goal: obtain the major light (one per level)
2. Secondary goal: obtain the minor light (one per level)
3. Tertiary goal: collect all mini lights (many per level)
4. Quaternary goal: Save any endangered creatures in that level (one to three per level)

In each level, there will be some sort of boss defending a major light. Once Juda obtains a major light, he will get a new ability (or a significant improvement on an old ability). Juda will have to collect twelve major lights to defeat the final boss.

There will additionally be a minor light in each level which again grants Juda an improvement on an old ability (the entire game will be completable without getting any of them). Although the world is immediately open, a great deal of the world will not be navigable until Juda gets a major ability from one of the previous levels. I.e., one level entrance might be too high too jump to, so Juda must have the Spring Wing ability before he is able to reach it.

There will also be friendly creatures in each level. Juda is a peaceful guy and loves the friendly animals around him. For the player, there will be optional mini-quests to help save these creatures in each level. This will likely have no effect on gameplay, but will effect how the story plays out in the end, depending on how many creatures Juda saves in each of the twelve levels.

​Lastly, there will be many mini lights collectable in each level (maybe 20ish?). If Juda collects all of them in a level, something good will happen, although I haven't definitively decided what that will be (likely a small health boost, like collecting heart pieces in Legend of Zelda games).

Oh, and one more thing. I have plans for a companion that Juda will find after the first two or three levels. In some of the levels, the minor light will be an additional companion ability (instead of improving on one of Juda's abilities). I have this companion upgrade planned for three of the twelve levels.
0 Comments



Leave a Reply.

    Author

    Our genius Reky Studios blogger extraordinaire, mmmmGoodDinner.

    Archives

    August 2019
    July 2019
    June 2019
    May 2019
    April 2019
    March 2019
    February 2019
    January 2019
    December 2018
    November 2018

    Categories

    All
    Discord
    JUDA
    Steam
    Stream
    Trailer
    Update
    You're Not Special

  • Home
  • Games
  • Contact
  • Press Kit